Posts
Extending RealityKit with new easing functions
at 11:09 PMFor an Apple Vision Pro project I'm building, I was in need of more easing functions than the ones AnimationTimingFunctions come with in SwiftUI / RealityKit.
Once again, Apple proves that less is more
at 11:18 PMHow the Apple Vision Pro use less design to enhance immersion, and reduce cognitive load with use of natural dead zones.
Building for Apple Vision Pro. How I’m adjusting and what I think.
at 09:48 AMMy experience with iOS app development is very basic. Here’s how I’ve been using my experience in other languages to my advantage.
How will we design the talent that will design our future media landscapes?
at 11:26 AMReflections on DMJX's new campus opening, insights from Danish Royalty on AI/design, embracing lifelong learning, and innovation in design education.
Exploring node based webgl design
at 01:22 PMTrying out the cables.gl webgl framework. Balancing lots of particles and performance.
Getting on threads
at 12:00 AMThoughts on getting on the new Threads platform and using it as a live catalogue for my research.